CUSTOM OVERRIDES 8 MODULES PROCEDURAL NAMES GAME-READY OUTPUT

Core Identity

Location Type
Scale
Terrain
Climate

Atmosphere

Tone
Danger Level
Weather
Time of Day
Sounds
Smells

Structure

Feature I
Feature II
Feature III
Condition
Architecture

Society

Inhabitants
Faction
Government
Economy
Reputation

Ecology

Wildlife I
Wildlife II
Wildlife III
Resource I
Resource II
Resource III

History

Origin
Historical Event
Original Purpose

Adventure Hooks

Hazard I
Hazard II
Hazard III
Secret

Generate

Location Report

CONFIGURE PARAMETERS
THEN PRESS GENERATE LOCATION